
In the meantime you can use Analyse Textures if you want to know the properties and be the closest possible to the original files.

Animations can't be displayed in any way still, but if you are capable and willing to look after them and try to reverse them, use this option to extract them and pass on having to figure out the bundle. Extract Animation Bundle: Extracts the animation files of the game from the bundle files in which they are stored.New repacked textures will be saved inside the folder REPACKED TEXTURES. The program will ask for two files: the first file must be an existent, working CTXR of the texture you want to repack (original or already modded doesn't matter) the second file must be a DDS file (requires psp2gxt) or a GXT file containing the texture you want to repack. Repack CTXR: Repacks a texture into a CTXR file in order to be used with the game.GXT is the standard format for PS Vita textures: if you have the means to work with them, you can use this. Convert CTXR to GXT: Converts PSASBR Texture file(s) to GXT inside GXT folder.Extract Textures: Extracts the PSASBR (CTXR) or PS Vita (GXT) Texture file(s) to images inside EXTRACTED TEXTURES folder.Analyse CTXR: Returns various info about the selected PSASBR Texture file(s) in CTXR format.REPACK PSARC: Repacks the contents of the chosen folder inside a PSARC, needed for building a PSARC again in order to be used with the game (requires psp2psarc).Game uses PSARC for everything, and assets are contained inside them (requires psp2psarc) EXTRACT PSARC: Extracts a PSARC Archive inside EXTRACTED PSARC folder.All the mentioned folders are created within the folder the program is located in. The use of the tool should be straightforward in most cases so I'll just give a brief explenation for each feature. Basic PS Vita modding knowledge: You can check this useful link to learn stuff about assets decrypting, NoNpDRM modding and rePatch usage.

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It may work with other BluePoint Engine games for PS Vita as well. PSASBR Tool is a tool aiming to simplify the process of modding/ripping the game PlayStation All-Stars Battle Royale.
